Tank Game Project
I've been scarcely working on this project , time is what I do not posses at the moment. A live demo exists on youtube , here is a link to it.
For a more detailed description of how this was done, I can only say I used some trigonometry to make rotations and movements, if you're not into radians and such it will be a bit of a problem.
Those greener things should be trees or bushes , there is no colliding method between them and the tank , though there is a colliding method between missiles and trees.
Trees generate randomly on the map on game load and so does the tank.
Hope I done well.
For a more detailed description of how this was done, I can only say I used some trigonometry to make rotations and movements, if you're not into radians and such it will be a bit of a problem.
Those greener things should be trees or bushes , there is no colliding method between them and the tank , though there is a colliding method between missiles and trees.
Trees generate randomly on the map on game load and so does the tank.
Hope I done well.
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